Unity game developer with 5+ years of experience, including hands-on live ops work. I also have a deep passion for music, from composing original music and 8-bit chiptunes to sound design, which has always been a part of my creative journey.
A portfolio project featuring a custom Scene View level editor, target detection & shooting system. Developed to showcase Unity development skills.
Contributed blocker systems, Super Glove feature, custom Audio Manager, and Level Progress Indicator during the soft launch phase.